In the beginning I just wanted to try the new translucency options of sketchfab. In the end I rebuilt a whole work in realtime :)
https://www.artstation.com/artwork/z1ReD
I think it pretty much worked out. The only thing i'm really missing is the raytraced transparency in the bigger bubbles.
Retopoed in Mudbox + 3dsmax, baked and painted in Substance Painter.
Meat and disease - Realtime